free research papers on Mobile and Pervasive computing
In the Mobile and Pervasive Computing group we are interested in understanding, designing, implementing and evaluating truly pervasive systems. As is common practice, we use the terms Pervasive and Ubiquitous Computing in our work but we prefer Pervasive as it better conveys our ultimate vision: enabling and empowering services pervading our lives, our environments and our societies. In our research, we develop fundamental theory, principles, design tools and methods by taking into account a range of technical, social and other factors. Within the field of Human-Computer Interaction, our interests and goals include understanding, designing, building and evaluating complex interactive systems involving many people and many technologies. Within the mobile and pervasive arena we need to ask such questions as: How do we design for usability when the human-computer interface is dispersed and interwoven throughout our environment? How can we understand and account for the web of influences amongst society, environment and technology? How do we interact successfully with and through devices and networks with many form factors? How do we design these devices, networks and services, in terms of both process and product? We are particularly focused on the relationships between mobile and pervasive technologies, the urban built environment and people. We are also interested in making pervasive systems context-aware. Here, we are developing the fundamental theory for context-aware systems and reflecting this in working architectures and applications. We also investigate how pervasive environments can enhance and support people s creativity. We have a range of resources, including mobile and wearable equipment and a well-equipped usability lab for experimenting. We regularly publish our research in conferences and journals, we have hosted a number of international conferences and workshops, and we have edited special issues of related journals. Jones, S. and O’Neill, E. (2010) Feasibility of network clustering for group-based privacy control in social networks. Proc. SOUPS 2010: Sixth Symposium On Usable Privacy andSecurity, Redmond, WA, USA, Article 9, 13 pages. DOI: 10.1145/1827110.1837122 Kostakos, V., O’Neill, E., Penn, A., Roussos, G. and Papadongonas, G. (2010) Brief encounters: sensing, modelling and visualizing urban mobility and copresence networks. ACM Transactions on Computer-Human Interaction, 17(1): 1-38 Lovett, T. and O’Neill, E. (2010) Workshop on mobile context-awareness: capabilities, challenges and applications. Proc. Ubicomp 2010, Copenhagen, Denmark. Lovett, T., O’Neill, E., Irwin, J. and Pollington, D. (2010) The calendar as a sensor: analysis and improvement using data fusion with social networks and location. Proc. Ubicomp 2010, Copenhagen, Denmark, 3-12. O’Neill, E., Collomosse, J., Jay, T., Yousef, K., Rieser, M. and Jones, S. (2010) Older user experience: an evaluation with a location-based mobile multimedia service. research Vehicular Technolgy, 5(1): 31-38. DOI: 10.1109/MVT.2009.935543 Palmer, F., Fatah gen Schiek, A. and O’Neill, E. (2010) Bluetooth enabled performative interactions in public spaces. In Workshop on Designing for Performative Interactions in Public Spaces, UbiComp 2010, Copenhagen, Denmark. Palmer, F. and O’Neill, E. (2010) Exploring embodied mediated performative interactions in urban space. In Workshop on Designing for Performative Interactions in Public Spaces, UbiComp 2010, Copenhagen, Denmark. Palmer, F. and O’Neill, E. (2010) Interpreting technology-mediated identity: perception of social intention and meaning in Bluetooth names. Proc. OZCHI 10, the CHISIG Annual Conference on Human-Computer Interaction, Brisbane, Australia, in press. Srikulwong, M. and O’Neill, E. (2010) A comparison of wearable tactile interfaces with a complementary display in two orientations. Proc. Haptic Audio Interaction Design 2010, Copenhagen, Denmark, 139-148. Srikulwong, M. and O’Neill, E. (2010) A direct experimental comparison of back array and waist-belt tactile interfaces for indicating direction. In Workshop on Multimodal location based techniques for extreme navigation, Pervasive 2010, Helsinki, Finland. Srikulwong, M. and O’Neill, E. (2010) Tactile representation of landmark types for pedestrian navigation: user survey and experimental evaluation. In Workshop on Using audio and haptics for delivering spatial information via mobile devices, Mobile HCI 2010, Lisbon, Portugal.
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- Application Model for Pervasive Computing
Application Model for Pervasive Computing
free research papers-computer science-112 CSE PROJECTS