html5 research papers 2015 IEEE PAPER





Programming the Internet of Things Using Node. js and HTML5
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A Study on Quality Evaluation Indexes for the Selection of Open Source Mobile HTML5 UI Framework
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Abstract. Smartphones are widely used as of late with various mobile devices providing services. However, the cost and time required to develop a mobile platform makes it more difficult to cope with the demands of quick repair and maintenance. For this reason,

Proof of Concept HTML5 Webapp
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Citation for published version (APA): Cichosz, SL, Johansen, MD,Hejlesen, O. (2015). Proof of Concept HTML5 Webapp: Type 2 Diabetes risk stratification. In IN Sarkar, A. Georgiou,PM de Azevedo Marques (Eds.), MEDINFO 2015: eHealth- enabled Health: Proceedings of

Quality Evaluation Criteria Based on Open Source Mobile HTML5 UI Framework for Development of Cross-Platform
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Abstract As diver mobile platforms appear, attention is paid to the development of crossplatform that can be applied to various platforms with one development rather than the development of native application that depends on each platform. Of many frameworks

Multiplayer Game Development with HTML5
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Welcome to Multiplayer Game Development with HTML5. This book will teach you how to develop games that support interacting multiple players in the same game world, and how to perform network programming operations in order to implement such systems. It covers

INTEGRATING MPEG-4 MEDIA IN THE CONTEXT OF HTML5 TECHNOLOGIES
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Abstract The MPEG-4 standard provides various technologies that deal with delivering different types of multimedia content. This standard defines structures that deal with images, videos, sound, 2D and 3D content, digital rights management data and content descriptors

MIDDLEWARE PLATFORM FOR MOBILE CROWD SENSING APPLICATIONS USING HTML5APIS AND WEB TECHNOLOGIES
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Abstract Today, smart devices are flooding the internet with data that are everywhere and in any form. In addition, Web technologies, such as HTML5, have made the personalized interaction of a digital artifact with the web easier than ever. One area of ubiquitous

WEB 3D GAMING OVER HTML5 AND WEB-BASED COMMUNICATION
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ABSTRACT The objective of this thesis is to conduct a study on state-of-the-art technologies that can support networking for Web 3D gaming, evaluate them and finally introduce a new perspective in web 3D gaming architectures that is based on the Web Real-Time



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